Understand hearts, mushrooms, and invincibility
Know what ends a run and what the special pickups change.
Written By Enrique Bonansea
Last updated About 7 hours ago
You start with one heart and can hold up to three. An ordinary obstacle hit costs one heart; losing your last heart ends the run.
Why did the run end immediately?
KO hazards can end a run immediately unless temporary invincibility is active. Extra hearts do not make every hazard safe.
Special pickups
- Red mushroom: makes your hero larger.
- Brown mushroom: makes your hero smaller.
- Potion: grants temporary invincibility, during which obstacles are deflected instead of damaging you.
Mushrooms and the potion do not award points for the pickup itself. Invincibility expires, so return to dodging when its effect ends.
Food is collected for points. If runs are ending too quickly, practice steering in Easy mode before changing difficulty.